Tuesday 12 May 2009

EDITING TIME! Entry Two

Tuesday

Tuesday morning, as I would have assumed, we pretty much picked up were we left off the previous day, and watched back Mondays progress. This will most likely be a reoccurring feature in the editing process, and as far as I could assess from this morning, looking over the previous days work with a fresh set of eyes helps to pick out problems and mistakes that the long hard worked brain lets slip in the late afternoon of the previous day.

So.. what was achieved today. To start off, we got cracking on the opening scene between the characters Brandy (Alison) and Charlie (Peter) this scene was an odd editing experience. The reason I found it odd and unconventional was that the scene was a hyped argument between the characters but the odd thing was they was having this heated discussion through a closed door. Although the cut did come together quite nice, it was both odd for both the actors and myself in editing due to the lack of emotional reactions caused by the missing eye contact between the actors.

Now scene three was an awkward one for one main reason! Pace! And a clash between soundtrack and narrative. It only became apparent after it was edited together. The soundtrack plays from the end of the first scene, through the title sequence (scene two) and all through scene three. Now scene three opens up to a track shot of Billy (Andrew) and Roulette Dealer (Luke) then cuts into a dialogue sequence between the two. Problem is this dialogue sequence is in the middle of the soundtrack. This was the fist real editing problem we were presented with. The options were narrowed down to as follows:

Cut out the dialogue sequence to maintain pace of the soundtrack

Take the levels down or even mute the soundtrack thorough the dialogue sequence

Both obviously cause problems. But in the cut which one would be most beneficial for the story is most likely the one that will be selected for the final sequence. As of yet we have not decided on which to eliminate, but it is looking promising to drop the dialogue over the soundtrack.

Problems and Solutions:

Yes, as stated above. In short, Making crucial decisions over the two different routes of either dialogue or soundtrack should be informed and backed up by relevance to aid the script.

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